All the developers of 3D Pinball had long since moved on. There wasn’t really anyone to call about the game, either: Cinematronics, which developed the game back in 1994, was bought by Maxis in 1996 Maxis was in turn bought by EA in 1997. And it proved nearly impossible to fix: the source code for the game was a decade old and not really documented. In particular, when you started the game, the ball would be delivered to the launcher, and then it would slowly fall towards the bottom of the screen, through the plunger, and out the bottom of the table. Microsoft employee Raymond Chen explains: Why didn’t Windows Vista and later version of Windows come with Pinball? Because Microsoft engineers couldn’t port the game to the 64-bit architecture without things breaking. The game was later bundled with Windows NT, ME, and 2000 Windows XP was the last version to include the game. Microsoft included the game in “Microsoft Plus! for Windows 95,” a separate $50 CD that also included the precursor to Internet Explorer. Development of 3D Pinball was hectic, as this Daily Dot article outlines, but the team was able to pull it off.
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